MH-Zombie

MH-Zombie

Raulworks · 27 марта 2022
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Rescue the civilians, race the clock, and raze the enemy in MH-Zombie, the world’s first helicopter arcade/simulator fusion! Three flight physics modes, three difficulty modes, and a tutorial mode provide a stepped learning curve and wider accessibility to realistic helicopter flight.

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Об игре

-Also available in the App Store for iPhone and iPad, and the Google Play Store for Android!-

-Head Tracking look via UDP over network!-

-VR as a DLC option!-

-Nearly infinite HOTAS compatibility!-

-'Hard' Flight Physics option is as close to authentic flight simulation as you will ever find in an arcade game!-

Rescue the civilians, race the clock, and raze the enemy in MH-Zombie, the first helicopter flight simulator/arcade fusion! Three flight physics modes, three difficulty modes, and a tutorial mode provide a stepped learning curve and wider accessibility to realistic helicopter flight.

THE SCENARIO:

The National Laboratory has been studying all kinds of crazy biological "tools", and now it's under invasion. If any of that research gets captured, or worse, some sort of vector gets out, it could be the start of a happy new world. For zombies. For us, it would be quite inconvenient.

Perform aerial interdiction against the relentless Commies, using an increasingly sophisticated arsenal of weaponry from your Multi-Mission Helicopter (MH), callsign Zombie 26. If zombies were to somehow result from your failure to fight off the invasion, and the zombies were to escape, all hope of containment would be lost, so fly like your life depends on it (SPOILER: It does).

MH-Zombie is a Sim-Arcade Helicopter Shooter with realistic physics and Arcade tempo. Developed by a former AH-64D Apache pilot, it replicates the best parts of attack helicopter flight, while doing away with all the tedious, stressful, and boring bits that are all-too real for IRL gun pilots.

MH-Zombie has five game modes and several sub-modes:

1. Tutorial. Learn how to operate this little MH/AH (Multi-Mission/Attack Helicopter) bird and its systems, and get a crash-course in introductory Rotary-Wing flight. Hard emphasis on 'Crash Course', because if you've never flown a helicopter before, you will crash non-stop for the first ten minutes. But if you give yourself the space to crash and keep trying, you can absolutely learn to fly.

2. Race. Demonstrate your low-level flight skills by following gates around the map in a timed race. Race has two sub-modes: Time Trial, which pits you against the clock only, and Combat Time Trial, which adds enemies to fight along the way at major checkpoints.

3. Evacuation. Evacuate the civilians still in the area before the invasion arrives, and find and destroy the enemy scouts in the area.

4. Survival, a tower defense-style setup. Fight off waves of invading enemies and unlock weapons upgrades until the enemies accidentally release a zombie apocalypse, after which you must prevent the zombies from escaping out into the world. This mode has two sub-modes: Sim/Arcade, which increases realism and can be 'won' if you can defeat all enemies, and Arcade/Horde, which CANNOT be won, and introduces a score multiplier mechanism and less realistic game mechanics such as unlock-able turbo mode, instant-reloads, and more.

5. Marathon, a combination of Evacuation and Sim/Arcade Survival. Evacuate the civilians, and then fight off the invasion.

All this takes place on three different maps: The Laboratory; a small mountain valley town with a large laboratory complex, The Repository; a small town nestled in a sprawling forested group of hills in the mountains, and The Island; a tropical island with a vague 'je ne sais quoi.'

MH-Zombie features robust control customization, with nearly unlimited binding support for joystick/HOTAS, keyboard, mouse, and gamepad, and head tracking via UDP over network (opentrack, SmoothTrack etc.- of note, TrackIR is not compatible with OpenTrack, and is thus not compatible with MHZ)!

There are three different camera configurations: 1st person, over the shoulder 3rd person, and advanced tag-along 3rd person-follow, which almost gives it a remote-control helicopter feel, and the ability to switch between right and left seat. MH-Zombie features exaggerated horizon and roll-following and robust free-look options, improving immersion and ease-of use.

The graphics quality is highly configurable, allowing the user to carefully craft their experience based on their preferences and the performance of their device.

Hard physics mode simulates main rotor torque effect (read: the helicopter will spin to the right as you apply power), translating tendency, and retreating blade stall. Easy physics mode has an adjustable auto-leveling feature, and hard attitude limits that won’t let you completely lose your head. And Medium removes the nanny features of the Easy physics mode without adding the main rotor torque effect and translating tendency of the Hard physics mode.

KNOWN ISSUES:

Keyboard bindings are for English Language layout; some bindings will not work correctly with other-than English keyboard layouts. However, rebinding is just a few clicks away.

Thrustmaster throttle quadrants, can without even being bound, send erroneous pedal input- if switching to Medium physics diffi…